It wouldn't be too much of an exaggeration to call Destiny 2 one of the most anticipated sequels in this generation. Destiny took the shooter genre by storm in 2014 despite middle-of-the-road reviews, and it has persisted through the years as a dominate force in the industry. It's a game full of great moments, from getting your first Gjallarhorn to sending Aksis back to the swirling nether with a bunch of your friends. In between these moments lie a bevy of concerns that any proposed sequel would do right to address. Below are a handful of the notables.
If there's any undeniable strong point to the post-Taken King Destiny environment, it lies in the multiplayer chaos of the Crucible. It can be a rowdy place, but at least in the past couple months, it's been a more stable place. That's thanks to the renewed focus from Bungie to make the Crucible a more reliable shooting experience. This has come through matchmaking optimizations as they roll out gradually over the Crucible's many match modes. The next step? The Damage Referee.
It's that time again! Until January 5th, Lord Saladin has returned to The City to bring his more deadly version of the Crucible for Guardians to war in. You know what he looks like, standing there stoically in his gold gilded armor, his voice thick with that "Disappointed Dad" tone. He's probably rolling his eyes at you under his helmet every time you step up to spend your marks. Don't take his dismissive demeanor personally, though, Saladin Forge has seen a lot.
SRL was how I got back into Destiny after a year off, and it was a bit of a double-edged sword. I liked that I got a chance to play a mode strictly focused on blazing a trail through the wild frontiers of Mars and Venus, and was excited about the potential presented for future installments. But there is a good list of things that should be addressed before the next go around.
From the first time you lay eyes on the Landspeeder-like transport, you can't help but wonder when you get to race these things. They dart over the craggy lands like the Cosmodome or The Moon with the bizarre mixture of raw speed and waifish elegance. The maneuverability is unlike anything in other games - if only you could blast through premade tracks full of sick jumps and radical twists and turns? Bungie thought the same thing, apparently.
The sci fi space opera has been the target of many a think piece, with everything from its bare bones story to its questionable quantity of content under scrutiny. There's one thing that was never really up for debate, though: the game is fun to play. With the Taken King, Activision might be selling you another block of DLC for $20 more than the others, or they might be selling you Destiny 2 for $20 cheaper. The success or failure of The Taken King could change the way we see sequels.
In mid-August, Destiny developer Bungie streamed an official first look at the next big expansion of its epic sci-fi space shooter, The Taken King. As it gave a sneak peek at the new elements, areas, weapons, and encounters that the expansion will bring to the table, it also gave us a glimpse of how the game is going to be played, moving forward. Massive changes are coming to the games most basic systems, and it promises to make the game a new experience, new dungeons or not. Here's how:
May was stuffed full of video game trailers, many titles trying to put their best feet forward just before E3, the biggest video game convention in the United States. Lets give some another look, shall we?
Destiny is a lot of things to a lot of people, and the game has been in the middle of a tug of war between two completely legitimate arguments surrounding its gameplay and lasting value. If there's something about Bungie's ambitious space shooter that isn't up for debate, it's the game's weapon designs. I spent a solid amount of time when Destiny launched doing the Speaker's work as a Guardian, and my travels brought me to one conclusion: being a person who gets to name Destiny's weapons is being a person with one of the coolest jobs in gaming.
This year has been surrounded with excitement, especially after we saw what was to come at E3 this summer. Not only were we given a glimpse of the games that would be releasing this year, but next generation consoles were by far the highlight of the yearly expo! We've seen the launch of the PS4 and now it is time for the Xbox One to shine. This launch, with out a doubt, has been highly anticipated! Games have made exclusivity deals as well to either be Xbox One only, or have content exclusive for the console.
We at Gamepedia have been exceptionally happy to see how impressive the community is with showing off their skills in our recently run contest for next generation consoles and related games! Not only have wikis such as The Division Wiki, Destiny Wiki and Ryse Wiki had recent overhauls and tons of community created content added, but the Madden 25 Wiki has exclusive data to Gamepedia and we recently announced The Official Titanfall Wiki! Be sure to see what your fellow community members have been up to, and if you'd like to join in as a contributor, have a look at the Help Wiki for tips and tutorials!
Thanks again to the amazing Gamepedia community for continuing to make all of the wikis here so incredible!
Just as we end our League of Legends giveaway, we launch several more to keep the giveaways happening! This time, we have a multitude of loot to be won, ranging from t-shirts, games and even next generation consoles! Show us how excited you are for next generation console games by being the best possible editor on the Titanfall, Destiny and The Division wikis for a chance to win a Playstation 4 or Xbox One!! All edits and contributions from now until November 15, 2013 will count for these giveaways, so get ready to show the community how awesome you are at editing wikis! Unfortunately because of legal matters, these giveaways are valid for U.S. and Canadian residents only.
We will also be giving away copies of the following games for the best editors of their respective wikis:
- The Order: 1866
- The Evil Within
- Garden Warfare
- Quantum Break
- Project Spark
- Dying Light
- Mad Max
- Sunset Overdrive
That's not all! The following games will have Gamepedia "Swag" packs for editors on their wikis:
- Crimson Dragon
- Killer Instinct
- Doki-Doki Universe
- Ray’s The Dead
- The Witness
By helping us make sure that Gamepedia continues to be the number one resource for the gaming community, you will have the chance to win some really cool prizes! Log in before editing your wikis to keep track of your contributions. Gamepedia staff will use edits to determine who is creating great content to share with the community! If you're not sure how start contributing, we have many resources for you! Each wiki has a dedicated Help Page on the sidebar and there is the new Gamepedia Help Wiki, which has tutorials and more in-depth coverage. In addition, wikis also have Community Discussion Pages, where you may interact with staff and other community members. One more way to interact, is by joining us in the #Gamepedia IRC channel!
This week, we are happy to highlight The Destiny Wiki for New Wiki Monday. Very recently, this wiki has received a massive amount of updates and added content! Developed by Bungie, the same studio behind Halo, Destiny will be available for Playstation 3, Xbox 360 and their next generation counterparts. This shared-world shooter is being published by Activision.
With both cooperative and competitive multiplayer modes, players in Destiny are placed in a post-apocalyptic new world just past the collapse of a golden age of peace and prosperity. A game with a rich science fiction backdrop, Destiny players assume the role of Guardian of the City. This is the last city and the last hope for humanity! Investigate and destroy threats before they bring even more havoc upon the remnants of the human race!
Even though The Destiny Wiki is already an amazing resource, more Guardians are always welcome to join in! Anyone interested in assisting the community by keeping the wiki the most up to date with information is encouraged to do so. To get started, please see the help page for tips on contributing and editing!